Modeling, Simulation, + Gaming

ICF International builds modeling, simulation, and gaming solutions for our commercial and government partners.



Why Games for Training?

We live in a world with a generation of "Digital Natives," a new generation of intelligent, technologically savvy learners who have become accustomed to learning through exploration and engagement. They've grown up immersed in digital technologies, and there's evidence they're being affected in ways unheard of before computers and the web. Our pre-digital native curricula are becoming quickly outdated in a world of high-tech, instant information, and we must adapt beyond traditional book learning toward styles geared towards our new learners. 

We all feel digital media's impact on how we think, work, learn and interact with one another. Whether or not these changes have a positive or negative effect on us, we need to understand the landscape is changing. ICF addresses these challenges in a variety of ways, including the use of games and simulations for training. Gaming, when built with sound instructional methods, reinforces exploration and self-directed learning and, provides a memorable and emotionally impactful experience while making the experience itself a learning tool.

We work closely with our customers to provide solutions in the following areas:

  • Gaming Campaigns and Gamification
  • Human Dimension, Irregular Warfare, and Small Unit Training
  • Logistics Simulators
  • Equipment Trainers
  • Games for Health and Environment
  • Mobile Gaming

Learn more about ICF International's modeling and simulation services.


Related Resources

Gaming Campaign and Gamification

ICF’s modeling, simulation, and gaming team has helped both government and industry maximize the use of gaming technology for their Web 2.0 presence, learning, and training strategies for the 21st century. Our team of experts has used games to tackle difficult issues such as risky AIDS behavior change and helping children to understand the importance of reducing, reusing, and recycling consumption activities for the U.S. Environmental Protection Agency (EPA). ICF uses a proven tailored approach to honing our client’s interests into a thoughtful, engaging, and measurable plan for building gaming and gamification into our client’s content and strategy.

Human Dimension, Irregular Warfare, and Soft Skills Training

ICF has considerable expertise in the design, construction, and validation of testing simulations designed to teach complex human behavior such as influence, negotiation, advanced decision-making, situational awareness, and motivation. We have extensively published and presented in the field of social complexity, developed several advanced immersive online training systems for the Army Knowledge Online (AKO) portal, and maintained a leadership position in advanced virtual world development.

Logistics Simulations

ICF is a leader in U.S. Air Force modeling and simulation. Our team of subject matter experts has helped drive the training curriculum across a variety of logistics learning areas, including Air Combat War Readiness Material Command, the Air Force Expeditionary Center, Installation Deployment Officer Training, and the Areal Port Expeditionary Center.

Games for Health and the Environment

No stranger to behavioral and medical awareness, ICF has led the charge on developing games that teach real-world behavior change using Web 2.0 and social media platforms. Our team of game designers, web developers, engineers, scriptwriters, and artists has created fun and engaging training games where no company has gone before. ICF’s team combines a unique team of health and human services professionals and gaming experts to present a next generation of social media and mobile development.

Mobile Games for Training

As the world of mobile devices becomes an integral part of our daily lifestyle, ICF has maintained a leadership position in mobile game development. Our team has developed a one-of-a-kind technology transition process to ‘develop once’ and deliver across multiple platforms. Our choice of open source and Commercial Off the Shelf (COTS) tools and delivery process leads to rapid deployment gaming and simulation deliveries for all of our customers.

Smart, Adaptive Learning Environments

ICF integrates rigorous science with technical expertise to design and execute realistic population modeling solutions for effective training that leads to better tactical decision-making. Our staff of researchers, behavioral and social scientists, simulation and information technology experts, and training professionals brings a unique combination of theoretical, technical, and practical on-the-ground experience to accurately model the population effects in a computer-simulated immersive training environment. ICF's complex simulation framework has been published and presented across the U.S. Department of Defense (DoD) and is currently in use in several Army training tools.

  • Internal Revenue Service (IRS)
  • U.S. Air Force
    • Advanced Maintenance and Munitions Officer School (AMMOS)
    • Air Combat Command (ACC)
  • U.S. Army
    • U.S. Center for Army Leadership (CAL)
  • U.S. Department of Health and Human Services (HHS)
  • U.S. Environmental Protection Agency (EPA)
  • Project

    Collecting and Assessing Behavior for CAL

    ICF designed and delivered an advanced simulation for behavior assessment for the Center for Army Leadership based on key leadership principals.

  • CAL Leadership Decision-making

    CAL Leadership Decision-making

    ICF created this computer-based simulation that places individual soldiers in culturally realistic and complex decision-oriented social scenarios patterned after actual critical leadership scenarios.

  • CAL Negotiation, Resistance, and Influence

    CAL Negotiation, Resistance, and Influence

    ICF has developed a highly realistic influence and negotiation training system for Army Knowledge Online (AKO) that combines realistic human behavior models, realistic avatars, and expertise in negotiation and resistance techniques.

  • U.S. HHS Social Media and Mobile Gaming

    U.S. HHS Social Media and Mobile Gaming

    For the U.S. Department of Health and Human Services, ICF developed a comprehensive report on the use of social media, gaming, and multimedia to broaden the scope of the HHS AIDS awareness campaign to include novel ways to promote safe sexual activity and behavioral change.

  • War Readiness Material (WRM) Officer Training

    War Readiness Material (WRM) Officer Training

    ICF developed a distributed advanced training system for the U.S. Air Force Air Combat Command (ACC) to augment classroom and mentor-based training that is effective in teaching the handling of pre-positioned assets such as expeditionary airfield resources, fuel support equipment, aerospace ground equipment, and vehicles.

  • Project

    Installation Deployment Officer Training

    ICF is developing an immersive simulation for the U.S. Air Force Expeditionary Center to provide a realistic simulation of the daily activities of the Installation Deployment Officers (IDO).

  • U.S. EPA Sort Mania and Greentopia

    U.S. EPA Sort Mania and Greentopia

    ICF designed two educational games for enhanced understanding of the U.S. Environmental Protection Agency’s reduce, reuse, and recycle programs.

Contact Info

info *at* icfi *dot* com

+1.703.934.3603 or +1.800.532.4783

9300 Lee Highway, Fairfax, VA 22031-1207 USA

Find an ICF Office near you »


© Copyright 1992–2016 ICF International, Inc. All Rights Reserved.
9300 Lee Highway, Fairfax, VA.